A downloadable game for Windows

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NEW GAME JUST RELEASED JAN/2019!

OFFICIAL TRAILER (early alpha version)


A NEW KIND OF FRANTIC SHOOTER ACTION!

We're crafting THE  first-of-its-kind INTENSE shooter experience that guarantees non-stop, never-take-your-finger-off-the-trigger action.  How do we do it? How is this different from all the other FPS games?

  • Very small maps (arenas). Imagine this: Throw two teams of heavily armed fighters into a tiny, cramped room.  Then lock the door and throw away the keys.  You will be forced to fight. Constantly.  There are no places to hide or take a break. The only way out is to unplug the game and return to your boring life. Now you're not a quitter, are you?
  • Spawn near your enemies, face-to-face - Always. This ensures you jump right into the action. You'll never have to travel for miles around a map to find your enemies - they'll always be right in front of you   Don't you hate typical FPS games that have you running around for the first 10 minutes with no action and when you finally spot an enemy, you get killed and returned to the start location for rinse/repeat? In this game, you'll never have that! The shootout begins as soon as you land!
  • Instant respawn. Players that are killed are re-spawned instantly.  It's a win/win: You return right back to the action with ammo restored and no down time. And your enemies get to beat you down quickly again and again and again, like an endless wave of cannon fodder.
  • Tons of Ammo: Each weapon features a little bit more ammo than is typical of FPS deathmatch games. Less reloading. More fighting.
  • Limited ammo clips. Just because you have more ammo does not mean you should have unlimited ammo! We prevent the camping of enemy spawn points by limiting your ammo so that eventually you WILL be depleted, and there will be no way to restore ammo without respawning... unless you play the SLICER class with the brutal Katana weapon.
  • Close-range weaponry: All weapons were designed for fun close-range engagements.


NO PAY-TO-WIN

Pay once and done! This is not a free-to-play game. No In-app-purchases... ever. No pay-to-win... ever.

yptic War. Their destruction is of the highest priority for The Enforcers.


SPECIAL EARLY PRICING!

Early-release alpha pricing is in effect!! Future updates are under development. We want to see how the early release does first.   The future price may increase as updates are released - updates that will be free for existing customers.

LOADOUT TYPES

GAMEPLAY INSTRUCTIONS

INTERNET CONNECTION REQUIRED

You can play either multiplayer or singleplayer with bots. However, singleplayer still requires you to be internet connected.  We are working on an update for offline singleplayer gameplay with potential for a loose storyline and mission-based operations.

WHAT YOU GET / SETUP INSTRUCTIONS

You're buying an early-release copy of the game and will receive some free future updates.  You'll receive a ZIP file - extract this anywhere on your computer or even external hard drive or flash drive.  The game is fully portable - no installation needed! 

SYSTEM REQUIREMENTS

MINIMUM:

OS: Win 7 SP7+ or Ubuntu 12.04+

- 1.2 GB disk space

- 2.0 ghz+ CPU (most mid-end laptops should suffice)

- 4GB RAM

- Graphics card: Support for DirectX 10 or Vulcan. 1GB graphics memory.

- Internet connection                       
                                                                                                                                                         
RECOMMENDED:

- OS: Win 7 SP7+ or Ubuntu 12.04+

- 1.2 GB disk space

- 2.0 ghz+ CPU (most mid-end laptops should suffice)

- 8GB RAM

- Graphics card: Support for DirectX 11 or Vulcan.  Year 2012+ Nvidia or AMD card recommended, with 2GB+ graphics memory.

- Fast internet connection



ALL ABOUT FUTURE UPDATES

This early release is intended to be enhanced with:

ACCOUNT MANAGEMENT:  We will be examining player growth and server costs closely. As we gain players, we will be adding permanent accounts - this allows you to login and save your scores and stats, create friendlists, and more.

MORE MAPS: We're planning a slew of fun, short-range maps, while making enhancements to the current offerings.

MORE WEAPONS: We will be adding a wider variety of weapons, unique to their player classes.  For example, we may add several variants of the brutal Energy Katana weapon to the Slicer class, which will not be available to the other classes.

MORE CLASSES: We plan to add 1 to 2 more player classes, but this is lower priority for now. 

CLASS & LOADOUT CUSTOMIZATION: Give you the option to customize the loadout for each player class. This update ties into the "MORE WEAPONS" update that will allow you to select different weapon combos.

OFFLINE PLAY: Currently, singleplayer bots mode still requires you to be connected to the internet. This is because we encourage you to host bot games that are also open to human players - it's more fun that way.   We are exploring fun offline modes and may add some few mission-based gameplay - depending on demand.

GRAPHICS ENHANCEMENT: As the game evolves, we will upgrade the graphics where needed.  A balance must be made with this because we still would like to be able to target players with lower to mid-end hardware.  Remember:  In a multiplayer game, more players equals to more people available to play with you!  So we want to keep hardware requirements minimal and lower the barrier to entry.

Happy playing!

Download

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Click download now to get access to the following files:

Close Quarters Neon (alpha v0.9).zip 475 MB

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